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ACT 3 Hello Neighbor Walkthrough

The boy, who is now a young man, will wake up and hear some screaming.The Neighbor can be seen from across the street.Take some plates from the kitchen and run around to the back of the house. Throw one of the plates at the switch inside the open vent compartment.


Unlike before, this time the Neighbor doesn’t just run out of the house after you, he uses the flashlight and snoops around first. You’ll need to make your way inside the house, and then grab the water can.

Head upstairs into the room where there’s a switch located behind a grate. Use the water can to glitch the can into the grate with the switch, and it will slowly force the switch into the open position. Just outside the room a small cabinet will open with a key inside. Take it.

Head into the next room and remove the chair from the door. Open the door and take the crowbar out of the junction box.

Hop down into the living room.

Stand on the lift and take a chair and throw it at the switch while standing on the lift. If you do it successfully, the lift will carry you up into the next segment, where some basket cars are located along with some tall girder beams.

Avoid the robots with the baskets. If they spot you, duck down to avoid being captured.

Push the basket down the the railway until you get to the checkout. You’ll need a pink bottle, a bag of flour, a green jar of pickles, a cartoon of eggs and a round red jar, as indicated in the image below.

Hello Neighbor - Groceries

Once you get all of the appropriate groceries, the robot will open the gate and let you through to the next segment.

Exit through the door under the green light to make it back into the house. Turn around and take the chair back into the other room and grab the metal pal and throw it to break the window. Hop down through the holes in the floor and flip the lever and squeeze through to grab some boxes, but don’t get stuck. Go through and remove the boxes until you get the golden key. And then proceed to open the door, turn off the security power in the next room and then open the next door and grab the magnet.

Head into the next room and use the magnet to suck up the blue key and then hop down and onto the next platform just across from that room where there’s a chair blocking a door on a balcony.

Take the keys back to your house and drop them on the floor. Keep the umbrella in your inventory. Wait for at night and then go back into the neighbor’s house, this time go through the last window on the right side of the house. Move into the room with the tall ladder and go to the top.

Use the umbrella to glide down to the room where the robot is located and take the robot and the Victrola. Head into the control room and pull the lever and press the red button to activate the cart.

Take the robot and place it inside your house and then head back into the Neighbor’s house. Take the lift in the one room upstairs into the attic area where there’s a piece of cake on the floor. Take the cake. Head into the other room and take the globe on the floor. Head downstairs and place the piece of cake on the table where the other slices of cake and birthday hat is located.

Take the globe and Victrola back to your house. Place the Victrola on the floor and place the globe in your freezer. Wait a few seconds. Open the freezer and the globe will be frozen. Take the milk carton. Take the globe and place it back into the Neighbor’s room where you first got it.

Head upstairs through the tall ladder in the Neighbor’s house and one of the rooms will have ice on the floor. Use this to get to another phonograph on a shelf. It plays terrifying music.

Head back on to the train tracks and wait from the train car. You’ll need to time it so that when it’s underneath you you can hop onto the roof. Ride it up to the upper part of the house and jump off onto the roof. Head to the very top of the house and activate the phonograph that plays the terrifying music. It will shrink all the shrubbery on the roof and you can access the gear panel. Throw the carton of milk into the gear panel.

Head up to the very top of the house house and there’s another mannequin there. Take the mannequin. Glide back down to your house using the umbrella and place the mannequin in your house.

Head back to the Neighbor’s house and go back up to the room where the trolly stops and there’s a small window blocked by boxes. Remove all the boxes and go into the next room where the boiler is and there’s a small yellow/gold key on the ground. Take it.

Head to the ground floor and use the gold key to unlock the gold padlock on the door at the back of the hall on the first floor.

Go inside and there are a bunch of mannequin robots moving around rapidly.

Hide inside the lockers to avoid being caught by the robots and wait for them to sit at their desk after the bell rings to move to the next locker.

The bell tolls every few seconds so move fast.

Get to the end of the room and rapidly tap ‘A’ when the robot/mannequin attempts to grab you.

Head back outside and take the key and place it into your house.

Hello Neighbor Walkthrough

Go back into the Nieghbor’s house and move around the outside of the house until you get into a room that has a piece of cake on a plate sitting on a table.

Go into the next room and flip the lever.

Go around the hall to the room covered by junk and boxes. Move the boxes out of the way and open the door.

Head back up to the room with the trolley and glide around to the other side of the tracks with the room where the plants are growing. Use the phonograph with the scary music to wither the plants down to size. Head back up to the top of the house where the windmill is located and carefully glide down into the room with the thin window on the side of the house where there’s a slice of cake on a plate.

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