TinyBuild Hellomods Invites You To Build Mods For Hello Neighbor. Like to mod things? TinyBuild Games have launched HelloMods in a partnership with ModDB. The point behind all of this is to give you the ability to mod Hello Neighbor. Additionally, the dev team have released some of the source code for Beta 3 so you can add plugins to the main game and modify Hello Neighbor. Moreover, you can build a brand new house, import new objects, animations or do whatever that comes to mind. It’s a full on modkit officially supported by Unreal Engine, which a competition is woven in and grants prize money depending on the significance of a mod. “Attention modders, to celebrate the release of modding tools for the stealth horror title Hello Neighbor, Mod DB has teamed up with tinyBuild to host the inaugural #hellomods competition, with plenty of sweet cash and games to be won if you can control your nerves.” This information and the splash art below can be found over on Hello Neighbor’s Steam
Hello Neighbor Set To Launch On PS4 This Summer.TinyBuild and Dynamic Pixels’ Hello Neighbor will make its debut on the PlayStation 4 starting this summer. The innovative yet glitchy first-person adventure game made waves when it first entered into Early Access years ago, but leading up towards its release the game had some serious issues that didn’t quite get resolved in time. Well, hopefully Dynamic Pixels spent the last several months optimizing and fixing a lot of the issues the game suffered from, as well as improved the quality of life features to help with the overall playability and entertainment factors. According to tinyBuild CEO, Alex Nichiporchik, he explained on the PlayStation Blog that they’re finally bringing the game to PS4 and that a lot of the title’s success was due to streamers and media content creators. Nichiporchik avoids talking about optimization or any of the outstanding glitches that Xbox One and PC gamers complained about during its initial release in D